I made this game for my student project at DigiPen, as a reflection of the political turmoil that was happening in Taiwan and Hong Kong. This is an asymmetrical strategy game where the players play as students and police, each trying to overwhelm the other. I really enjoy narrative design, and want to tell a gripping story through gameplay. Here the game are simple, the pieces are black and white, there is no dialogue, no lengthy backstory to read. Just a plain, simple game about fighting for freedom with blood.
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